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Lordmancer II

Welcome my friends to a new interesting ICO today and let’s see their great idea:

The first open-world MMORPG on mobile where players can earn cryptocurrency

What does it means? Lordmancer II is a free-to-play Massively Multiplayer Online RPG (MMORPG) on mobile that allows players to earn cryptocurrency and spend it both inside and outside of the game. How cool is that !!!
So the team worked to create a safe space for traing and foster the in- and extra-game economy by using a cryptocurrency token that we called Lord Coin (LC) instead of expressly forbidding extra-game trading of resources. It was designed to serve as an in-game currency for player-to-player trades and, at the same time, a cryptocurrency to give players means of bringing real money value into and out of the game, thus facilitating the trade of unique or rare game content.

LC tokens can be used in the game economy only after they were purchased on a cryptocurrency exchange.

Let me explain how this usage of tokens work:
  • Player 2 looted a sword in the game.
  • Player 1 wishes to buy this sword from Player 2,
  • so with some LC (purchased from Exchange) will trade with Player 2,
  • which then Player 2 can exchange LCs for another currency

Conclusion: Player 2 received “an item” (for free) from the game and sold it for real money.

The platform’s key advantages include:

  • A free game which allows you to earn LC coins
  • Coins can be spent inside and outside of the game
  • The game is already in open beta testing on Android (soon on iOS too).
  • Real-time player-versus-player interaction
  • Vast … constantly expanding game world
  • Game economy based on open market and trading between players
  • Clash of clans for territory, capturing castles and resource mines.
  • Also check this awesome trailer on youtube .

Project Release Strategy

Active Games will follow a four-phase plan for a staged release of Lordmancer II.
1. Soft Launch: Local polishing during soft launch in Russia
2. South-East Asia: Indonesia, The Philippines, Malaysia, Vietnam, Thailand, & India
3. Latin America & South America
4. “Tier 1 counties”: EU, North America

Target audience:

– 85% male
– 15-35 years old
– Current mid-core mobile RPG audience
– Online game players

Monetization

The game is free to download and play. However, there are additional features and boosts like  – faster character progress, – protection from attacks by other players and – many more. A player may choose to pay for these. On average, some 10% of players in free-to-play games are paying. The rest is usually monetized with advertisements.
Paid consumables and features include:

  • PvP Shield/immunity,
  • character boosts (strength, experience, etc),
  • army boost/resurrection after battle,
  • rare and unique items,
  • various speedups.

Project Roadmap

Let’s know the founders:

  • Anton Telitsyn – CEO, developer
  • Ilya Mikov – entrepreneur
  • plus big respect for the rest of the team

Finance:

  • Token Lord Coin
  • Abbreviation: LC
  • Platform Ethereum
  • Accepting ETH
  • Hard CAP = 1 500 000 $
  • 1 LC = $0,1 – $0,125

More info:

Tokens Sale Availability:

  • Start date: 07.Nov.2017
  • End date: 20.Dec.2017

 

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About the writer

My passion for everything that means cutting-edge technology, blockchain, cryptocurrency, ICOs and not only made this article to be alive. I’m Alex Hummels and I wish you “happy reading” of others of my articles. Thank you all.

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